opiumculturalhistory

Pleasure and Design for Entertainment

The architecture of the unreal. Production designers set the special and visual tones of game and movies. The sets themselves a character of the ensamble. 
Posted by OpiumBlue
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Chapters

  • Art and the Outsiders
  • Literature, Design and New Technologies
  • Pleasure and Design for Entertainment
  • Paradigm shifts, Code,Complexity and Digital Fabrication
  • Social Connections and the Technological Singularity
  • Exuberance, Psychedelics and Psychonauts
  • BioMimicry and BioHacking
  • Visual Futurism
  • Fashion_Fetishism and Branding
  • Social Connections and the Technological Singularity
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